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ONUMA Help > Using Onuma > Adding Furniture
Adding Furniture

Adding Furniture

Onuma has the ability to manage your projects down to a furniture, fixture and equipment (FFE) level. This help file will show you how add furniture, adjust it, and view it in 3D.

Additional Information for Studio and Onuma Enterprise Customers:


Adding Furniture Methods

There are three ways to add furniture in Onuma, all require that you are in Edit Mode:

Method 1: Add Object

ScreenShot529.jpg

  • Select the furniture type desired under the Category pull down menu.
  • Enter the amount of furniture desired.
  • Click on the furniture picture to add furniture.
  • The selected furniture will be added to the left of the space.
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Method 2: Copy Furniture

copyfurn.jpg

  • Select Copy Furniture link on the Add Object menu.
  • A Modulet window will pop-up.
  • Select any of your projects, as well as all shared project within the studio, under the Search section.
  • Next select desired furniture from list
  • Select Copy Furniture to copy OR Move Furniture which will delete it from the space where it is located and move it to the space you are currently working on.
  • Then click Copy / Move Furniture (Note: the button's name changes based on your choice from the previous step)
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Method 3: Onuma Add Equipment Template

The Onuma Add Equipment Template is an excellent method for adding large quantities of furniture into multiple spaces within a single building in Onuma.

  • First, create a building in Onuma with spaces with assigned space numbers (NOTE: ASSIGNED SPACE NUMBERS ARE NOT THE SAME AS KEY NUMBERS THAT ONUMA SYSTEM AUTOMATICALLY ASSIGNS. Assigning space numbers can be done when creating a space in Onuma, through Space Setting Matrix, Excel, or Ctrl + click on a space; it may help to think of space numbers as room numbers)
  • Download the Onuma Add Equipment Template HERE
  • Next, edit tab 1 of the template (NOTE: tab 3 contains a picklist of all furniture in Onuma):

excelFFE.jpg

    • Enter the space number
    • Enter quantity of each furniture going in that space
    • Name the furniture for your own reference
    • Select the furniture from the pull down menu (NOTE: DO NOT EDIT the name of the furniture in this column!)
    • You may select furniture from several categories for each room
      AND
    • You may use multiple rows for a single room to select different furniture pieces from a single category
  • Save the file as a XLS file type
  • Next go to Onuma and select import
  • Choose the building that corresponds to your edited Onuma Add Equipment Template
  • Select Import FFE for your Import Format
  • Select your saved XLS file
  • Click Import

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Moving and Adjusting Furniture

Once furniture is added, they will appear in the graphical UI.

  • To move furniture, toggle on Drag drag.jpg and then click on the object and drag into place
  • Furniture snaps to guidelines and other furniture for easy arranging
  • To stretch furinture, toggle on Reshape reshape.jpg and then click on the the object, and drag the edit point (NOTE: A few pieces of furniture do have locked dimensions and cannot be stretched)

editfurnsize.gif

  • Rotate furniture using hot keys
    • Select furniture piece (or multiple pieces using Shift + Click).
    • Type R.
    • First click in interface will be the rotation center point; second click + drag will freely rotate. Hold Shift to snap at 90 degree intervals.

rotatefurn.gif

    • Furniture can also move together using Shift + Click for Multiple Selection or when selected using the Marquee Tool (hot key M)

Double Click on furniture (or a multiple selection group of furniture) for further editing options:

On the General tab:

general_furn.jpg

  • Change the name of the furniture
  • Precise numerical editing (NOTE: Some objects have fixed dimensions and cannot be edited)
  • Edit Elevation above the floor
  • Precise angle of rotation
  • Mirror an object
  • Select a Type: Types are available when you set up Types in the Building Settings on the Types tab
  • Select a System: Systems are available when you set up Systems in the Building Settings on the Systems tab
  • Add a Component Name: Adds a user defined name to the furniture that is displayed in the graphical UI
  • Add a URL: for adding a link to product information on the internet; when an URL is added in this field, the name in the furniture list on the right will becomes an active link to product page
  • Show a Placemark: Adds a placemark label to the furniture piece that is viewable in Google Earth

On the Move tab:

move_furn.jpg

  • Select the Building
  • Select the Floor
  • Select the Space
  • Click Move Selected Furniture

This will remove the furniture you have selected out of its current space and relocate the furniture to the space you have selected. Onuma will open the space you have selected so you can immediately edit/arrange the moved furniture.

On the Display tab:

display.jpg

Show a picture and or text using HTML custom coding set up through:

  • Settings -> General Settings -> Custom Settings -> Set Equipment Description

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FFE Attributes

FFEexport.jpg

This allows you to create a complete FFE list for a building, and is useful for rapidly adding additional data to your furniture such as: Register, Component Name, SKU numbers, and URLs. Another value of the FFE Attributes is in filling out "Cost (user defined)" of furniture to update the building cost estimate.

To Use:

  • Go to Export
  • Select a building from the list
  • Select FFE Attributes
  • Click Export
  • Edit the excel, noting that:
    • The columns "Register", "Component Name", "Cost (user defined)", "SKU Number", and "URL" can be modified
    • The columns "ID", "Floor Name", "Space Name", "Furniture Name", and "Default Cost" cannot be modified (changes will be ignored)
    • The default cost cannot be adjusted by user and is used in the building cost estimate if the field "Cost (user defined)" is empty or zero
  • Save as a XLS file type
  • Go to Onuma and select Import
  • Choose the building that corresponds to your edited FFE List
  • Select Update FFE Attributes for your Import Format
  • Select your saved XLS file
  • Click Import
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Furniture in 3D

To view furniture in 3D, click 3D View button. This will produce a pop-up window with the space and furniture rendered in 3D.

3dfurn.jpg

For additional information on options when furniture is in 3D, including such tasks as saving out 3DS file please see help file Space Plan 3D View Options.

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Library Customization

For our Studio and Enterprise Customers, Onuma would like to present you with the opportunity to customize your library to your needs, for an additional fee.

We offer three levels of customization, each at varying price brackets:

Level One: You provide Onuma an excel file with the default size of your objects in X, Y, & Z dimensions and a jpg plan view for each object. The objects would be represented by simple blocks in 3D but would show the correct image in plan view.

Level Two: Creating the objects as Revit families or as ArchiCAD objects (depending on which modeling software you use).

Level Three: In addition to the above, complete specification of your objects in 3D, giving you an accurate depiction of your objects in 3D as well.

If you would like to customize your Onuma library, please Contact Us.

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2011-05-04 17:34:40

User Comments
Note: Questions and comments posted here are visible to all users who have access to Onuma.

I found that the furniture I placed- jumped back to a generic insert location after changing edit mode/view. I also did not have a rotation handle on any furniture piece [GP - 9/17/07]

To rotate furniture please see help section above: "Moving and Adjusting Furniture". As for your other problem, please make sure that you are not clicking the back button, but are clicking on "View Mode" to switch from edit to view. [AH - 9/17/07]

The problem with furniture jumping back was probably caused by a temporary bug in the system - that bug should have been fixed in the meantime. [TD - 9/17/07]

That bug was GDL based, but has since been fixed by Graphisoft. <br />Now OPS has a Flash based graphical UI which enables furniture to display as pictures instead of lines. [AH - 9/27/07]